dc.contributor.author | Barnard, Jacques | |
dc.contributor.author | Drevin, Günther | |
dc.contributor.author | Huisman, Magda | |
dc.date.accessioned | 2017-10-11T07:48:57Z | |
dc.date.available | 2017-10-11T07:48:57Z | |
dc.date.issued | 2017 | |
dc.identifier.citation | Barnard, J. et al. 2017. A framework to determine the suitability of software development methodologies for the development of location-based games. Entertainment Computing: ICEC 2017. 16th IFIP TC 14 International Conference, Tsukuba City, Japan, Sep 18-21. Lecture notes in computer science, 10507:335-342. [https://doi.org/10.1007/978-3-319-66715-7_36] | en_US |
dc.identifier.isbn | 978-3-319-66714-0 | |
dc.identifier.isbn | 978-3-319-66715-7 (Online) | |
dc.identifier.uri | http://hdl.handle.net/10394/25780 | |
dc.identifier.uri | https://doi.org/10.1007/978-3-319-66715-7_36 | |
dc.identifier.uri | https://link.springer.com/chapter/10.1007/978-3-319-66715-7_36 | |
dc.description.abstract | To determine the suitability of an SDM (software development methodology) for the development of location-based games, it has to be determined to what degree SDMs address aspects that need to be addressed in the process of developing location-based games. These aspects have been identified from information gathered from the literature and were then validated using a survey. Their importance in the development process was also measured using the survey.
A framework that uses these aspects to determine the suitability of SDMs for the development of location-based games was then developed. Applying this framework to a number of existing SDMs it was found, among other, that in general SDMs are well suited for the development of location-based games as far as value to the player is concerned but that they are very lacking when it comes to security and privacy | en_US |
dc.language.iso | en | en_US |
dc.publisher | Springer | en_US |
dc.subject | Software development methodology | en_US |
dc.subject | Mobile games | en_US |
dc.title | A framework to determine the suitability of software development methodologies for the development of location-based games | en_US |
dc.type | Presentation | en_US |
dc.contributor.researchID | 10063374 - Drevin, Günther Richard | |
dc.contributor.researchID | 10066896 - Huisman, Hester Magrietha | |
dc.contributor.researchID | 12863149 - Barnard, Jacques | |